Database
Stand Out gang wars
Gang wars arrived on October 30, 2026, and the Food Safety Agency followed on November 2. This page covers matches, bases, reputation and raids.
The gang system moved fast through late October and early November 2026.
Where a detail (like exact match rewards) is not published, this page says so instead of guessing.
What gang wars are
Four match modes
Gang wars arrived on October 30, 2026 with competitive and casual versions of two modes: king of the hill and team deathmatch. A November 2 update raised gang war loot, added trophies and a match history, and made wars display your gang's icon.
Reputation
Raiding another gang now grants reputation, and defending earns 1.5x what a raid gives — defending is meant to be the better deal. Three factions have separate reputation tracks: Passione, the Fruit Company and the Pillarman Covenant.
Gang bases
Creating a gang
Creating a gang costs 25,000 Coins; once you have them, open your phone and use the Gangs app. Those are the only two published steps.
Base bonuses and jobs
Plants in gang bases have grown at double speed and Rokakaka at triple speed since October 29, 2026. Gang jobs returned as small quests in the October 30 batch — examples include A Good Week (complete another gang job) and Clean Up (two eliminations). A new Gang Base Room was added in the November 14, 2026 launch patch.
Cars
Car customization moved to the gang base system on October 30: bases support slight car upgrades, additional car types, and the plan is for each gang type to eventually own a few associated cars rather than every car being available to every gang. The same patch added Lenny's mechanic shop, where you can buy scrap and repair vehicles.
Raids between gangs
How raiding works
Gangs can raid each other: getting raided means losing your stored gang money, and the side that raids successfully chooses between reclaiming the plot, destroying the enemy gang base, or keeping it intact. A server list added on October 29 shows which gang bases are placed in a server, so you can see who is available to raid.
Raiding players can also smash pots and steal grown plants, per the October 29 change-log.
Being invaded
Invasion rules were set on November 15, 2026: invaders can now lockpick, the invasion cooldown was removed, and a gang can only be invaded once per run. The same update nerfed the Humu boss. How long a run lasts is not stated.
The Food Safety Agency
Inspections at your base
The Food Safety Agency (FSA) arrived on November 2, 2026. Inspectors show up at gang bases to check for illegal Rokakaka plants, and if they find them they take the plants. Two responses are available — let them inspect the base, or ask for a warrant, which makes them call the police — and attacking them during the inspection also brings police and SWAT, so you end up defending a wave.
Defending pays
Holding off the wave pays: 2,500 Coins, two Arrow Parts, a Mysterious Fertilizer and a random seed.
Gang wars FAQ
Do I need a gang to fight in gang wars?
Gang wars are gang content — competitive and casual matches tied to the gang system. Solo queueing is not described anywhere.
What happens if I ignore an FSA inspection?
Inspectors take illegal Rokakaka plants if you do not resist. The other route is to ask for a warrant, which makes them call the police; attacking them during the inspection brings police and SWAT, and the reward list above applies to holding that wave off.
Are gang wars PvP or PvE?
Both exist in the surrounding system: gang wars are player-vs-player modes (king of the hill, team deathmatch), while the FSA defense wave is PvE against police and SWAT agents. Exact scoring and reward math per match is not published.