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Stand Database

Highway Star

Highway Star is a Mythical Stand from Part 4 in Stand Out. It has 6 base abilities, 3 awakening (EX) moves and a scent-tracking pursuit system, with cooldowns and notes below.

Stand Out Wiki Editors Updated November 15, 2026
RarityMythical
PartPart 4
TagsSPACE · PHYSICAL
Data checked2026-11-15

Lore

Background

The Stand of Yuya Fungami. It tracks targets by scent, can break apart into a swarm of feet to give chase, and drains nutrients from what it catches to heal its user.

Core mechanics

Scent

Targets hit by scent effects appear on a list with a wall-piercing marker and can be chased with Pursuit within 600 studs. Becoming Soaked washes the scent off.

Nutrients (resource)

Stand attacks and siphoning build Nutrients up to 100 while the Stand is summoned, slowly healing you. Below 60 Nutrients you take +20% damage and move 15% slower. Reaching 100 empowers the next Scent Trap or Nutrient Siphon, then drops back to 60. Going 6 seconds without feeding starts decay.

Footprints

After a perfect block, footprints are left behind that only Soaked status or a fast vehicle can remove (the same goes for Footprint Storm’s feet).

Abilities

Barrage

Cooldown: 14s

A rapid flurry of punches.

Scent Trap

Cooldown: 30s

Coats a throwable in scent or plants a fake Mysterious Arrow as bait. Touching it Scented the target for 3 minutes; the bait version also siphons health and slows. Traps last 1 minute — one arrow and two objects at most.

Pursuit

Cooldown: 28s

Sends the Stand to autonomously chase a selected Scented target within 600 studs, draining health on contact and building Nutrients. Hold to recall it or switch scent targets. A perfectly timed block the instant it lands is the only way to shake it off. If you dispatch it while piloting, the form left outside is the foot swarm.

Nutrient Siphon

Cooldown: 18s

Grabs a target to drain health back to you. Scented targets are held longer and take more Withered. Against a downed target it executes and restores 30% of your maximum health.

Foot Form

Cooldown: 3s

Hold the summon key to break apart into the foot swarm: +75% pilot movement speed and wall climbing, but no punches and no flight. Hold again to reform.

Footprint Flurry

Cooldown: 14s

The foot-form combo (replaces Barrage while in foot form). Hits on Scented targets occasionally restore health; the final hit knocks back.

Awakening (EX) moves

I’m so Handsome [2 Bars]

Cooldown: 70s

Strikes a pose to restore 25% of your maximum health and 40 Nutrients. Taking a hit cancels it.

DEEEEP SNIFF [3 Bars]

Cooldown: 120s

A deep breath that detects every enemy within 1,000 studs and Scented them for 6 minutes. Out-of-combat only.

Footprint Storm [3 Bars]

Cooldown: 40s

A wave of stamping feet traps a enemy, draining health and knocking them back — Scented targets take more of the barrage. Dashing can escape it; when it ends, several feet stay attached for 4 seconds, draining and slowing.

How to obtain

Stand Arrow

Highway Star is in the arrow roll table as a Mythical Part 4 Stand (added October 24, 2026). Its Stand Chip (1% drop) can also come from the Highway Star Raid on Hard or be bought for 200 tokens in the Highway Star Shop.

Mythical can come from any arrow type: Lucky Arrow 22.1%, Bizarre Arrow 37.7%. These are rarity-level odds, not odds for this exact Stand.

See the Stand arrows guide for arrow tiers, crafting costs and reroll rules.

Current tier as of the November 15, 2026 check: Mythical.

Update notes

Dated developer entries

  • October 24, 2026: Highway Star announced.
  • October 26, 2026: a large balance batch — pilot restrictions, pursuit target switching, shorter pursuit cooldown after the target dies, Scent Trap works on cars, barrage cooldown added.
  • November 2, 2026: the Highway Star bizarre adventure (Raid) was added.

Related Stands

Stands that share this Stand's rarity or part.