Lore
Background
The Stand of Carne. It awakens only after its user dies, then hunts down and devours whatever moves fastest around it, growing larger as it feeds.
Resources and passives
Death Wish (passive)
While the user is alive, all damage they take is increased by 50%.
Hate (resource)
Hitting enemies, taking damage, using Stalk, or insulting enemies builds Hate up to 250; it decays over time. The more Hate you hold when you die, the larger your Mass becomes after the transformation.
Grudge
Enemies who hit you build Grudge — the player who killed you fills it completely. The red bar above their head is visible only to you. In your after-death form, you deal up to +50% damage to Grudge targets.
Vengeful Life (after-death passive)
The moment you start bleeding out, you transform into Notorious B.I.G on the spot. Your health becomes Mass: it drains constantly, can only be restored by feeding, and when Mass runs out you die for good.
Blind
In the transformed state your view is dark fog. Walking players appear as pink dots; sprinting players and cars show as bright patches at distance, visible through walls. Feeding on a player or riding a vehicle shares their vision.
Can’t swim
Entering deep water (sea, lake, or pool) kills the transformed Stand instantly. Riding a boat is safe.
Mouthful
Picked-up items are swallowed on pickup and can be spat back out. You cannot throw items, and cars cannot pick items up.
Symbiosis
After feeding on a killed player, you can enter their corpse and control it at 1/4 of its original maximum health while your hunger pauses. When the body runs out, you burst out keeping the Mass you had before entering. Only normal humanoid bodies work — animals, story characters and bosses are eaten outright.
Abilities
Hateful Punches
Cooldown: 14s
A slow flurry of punches with a long recovery on the final hit. Interrupting the user stops the barrage.
Insult
Cooldown: 14s
Insults surrounding enemies: enemies in range take +20% damage for 8 seconds, grant you Hate, and clear their Grudge toward you.
Tumorous Pulse
Cooldown: 12s
The Stand slams the ground, sending a tumor wave that knocks hit enemies down. Blocking lets you stay on your feet.
Stalk [HOLD]
Cooldown: 6s
Stare at an enemy in front of you. Hate builds while they are not looking at you or are far enough away; being seen interrupts it.
Consumption
Cooldown: 10s (transformed, Stand summoned)
Lunge at the first enemy or scattered item and devour it for Mass. Grudge targets take increased damage while being eaten.
Starving Tendrils
Cooldown: 12s
Fires tendrils at the 3 nearest moving things, applying Weakness for 15 seconds on hit. Using it again within 3 seconds pulls you toward where you hit. The larger your form, the longer the range.
Tendril
Press Q to shoot a tendril forward to pull yourself, or to latch onto objects and players.
Conceal
Cooldown: 1.5s
While riding on a player’s back, melt into their clothes and turn fully invisible. A heavy hit on the host shakes you out.
Flesh Dome
Cooldown: 12s (EVASIVE — usable while stunned)
An all-around burst of tendrils that knocks nearby enemies away.
Awakening (EX) moves
Good Luck [3 Bars]
Cooldown: 30s
Spend 3 EX bars and all of your Hate to transform into Notorious B.I.G on the spot with 40 bonus Mass. Ignores the transformation’s usual death requirement.
How to obtain
Stand Arrow
Notorious B.I.G was announced as an Epic Part 5 Stand on October 21, 2026. It can also roll from the Part 5 focus arrow (Mysterious Arrow [Part 5]).
Epic stays in the Mysterious Arrow pool, the Lucky Arrow rolls Epic at 42.5%, and the Bizarre Arrow excludes Epic. These are rarity-level odds, not odds for this exact Stand.
See the Stand arrows guide for arrow tiers, crafting costs and reroll rules.
Current tier as of the November 15, 2026 check: Epic.
Update notes
Dated developer entries
- October 21, 2026: Notorious B.I.G announced.
- October 26, 2026: fixes to its throwable interactions and to the Stand being spat out of conceal when its user unpilots.
Related Stands
Stands that share this Stand's rarity or part.