Lore
Background
“This stone moves with no regard to my will.”
The Stand of Scolippi. An automatic stone that follows people destined to die, changing its shape to reveal their approaching fate. Its touch offers a peaceful death. Even if its user cannot command it, and breaking the stone does not erase the fate it has foretold.
Abilities
Stone Deity
Use E to release Rolling Stones. It follows its own targets and cannot be recalled.
Spiritual Connection
use Ctrl to watch from the stone. This only changes your view. If you die, the stone remains, removes its current target, and moves to the next.
We Are All Slaves Of Fate
Eight seconds after summon, a random player or NPC becomes Rolling Stone’s target and receives a hidden timer of 120 seconds. The user cannot be the first target, Rolling and leaping begin after the first 10% of the timer; until then the stone can still melt and reappear near its target. Its rolling speed rises as that person’s timer runs down. If the target evades touching the stand for the entire timer, the stone then chooses someone else. Rolling Stones leaps over obstacles or melts and reappears when it cannot clear the route.
Ruthlessness Is Mercy
If the stone touches its current target, that target dies immediately and painlessly. Contact with anyone else is harmless.
Forbidden Throwable
Pick up the stone with the normal throwable controls.
It’s Not My Time Yet
While someone else is the stone’s current target, damage to someone holding the stone is absorbed by the stone instead. Carrying the stone prevents the holder from attacking or healing, and moving too far away from the stone’s target will cause it to melt through their hands to escape.
Within Death’s Reach
The stone rolls after its target and leaps when close.
Unearthed Insight
The stone changes form as it loses health.
Steintossen
While holding Rolling Stones as a throwable, launch it in a stronger aimed arc. The impact damages and knocks back nearby enemies, breaking fragile scenery.
Cooldown: 10s
Sculpted Destruction
Strike nearby Rolling Stones with a sledgehammer, sending stone fragments forward. Each strike advances the stone one health stage: regular to damaged, then destroyed.
Cooldown: 16s
Written in Stone
Carve a short message into the top of nearby Rolling Stones. Enter up to 48 characters, then confirm. Taking damage interrupts carving. A new inscription replaces the old one.
Cooldown: 8s
Super Glue
Hold beside Rolling Stones to kneel and repair 5% of its maximum health every half second, for up to 10 seconds. Can rebuild rubble. Release to stop; damage to you or the stone interrupts the repair.
Cooldown: 12s
Awakening (EX) moves
Prolong The Inevitable [3 Bars]
Reset the current target’s hidden timer to its original duration.
(Still locked onto the target, just resetting its timer.)
Cooldown: 25s
Passing Time [3 Bars]
Remove half the current target’s starting time from their remaining timer, bringing their escape closer.
(Cuts the timer in half, making its speed scale up.)
Cooldown: 20s
Changing Fate [3 Bars]
Replace the stone’s current target with the nearest eligible person to you, starting a fresh hidden timer.
(Changes its target while heading toward a farther dummy, resets the timer and starts over on the closer one.)
Cooldown: 30s
Fated Calm [3 Bars]
Pause Rolling Stones and its hidden timer. It stops hunting and choosing targets until someone picks it up.
(Completely stopped in its tracks, resuming only when picked up.)
Cooldown: 20s
Ability scaling
What Ability changes
Super Glue’s healing and duration scale with ability, up to 50%. Rolling Stones begins moving sooner scaling with ability, up to 33% sooner. Rolling Stones’ “Within Death’s Reach” triggers earlier scaling with ability, from 10 seconds to a max of 15 seconds.
How to obtain
Rarity and arrow rolls
Epic stays in the Mysterious Arrow pool, the Lucky Arrow rolls Epic at 42.5%, and the Bizarre Arrow excludes Epic. These are rarity-level odds, not odds for this exact Stand.
Rolling Stones is in the modified pre-storyline arrow pool. Since October 23, 2026, arrows used before storyline completion draw from a modified pool that excludes Stands that are bad to progress with, such as Super Fly, Rolling Stones and Cinderella. The modified pool applies only to arrows used before storyline completion, not after it.
See the Stand arrows guide for the full arrow table, crafting costs and reroll rules.
Current tier as of the November 15, 2026 check: Epic.
Update notes
Dated developer entries
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2026-10-20 — Using an arrow no longer rerolls both your previous and your current Stand, preventing Super Fly → Rolling Stones → Super Fly loop patterns.
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2026-10-18 — Rolling Stones no longer targets karaoke singers.
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2026-10-06 — Super Fly’s metal execution and Rolling Stones’ fate contact now deal at most 100 damage to bosses.
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2026-10-05 — Mandom now restores Rolling Stones’ position, HP, target, fate timer and movement.
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2026-10-05 — Fixed Rolling Stones executions not giving boss rewards or kill credit, and fixed final-hit credit for normal lethal attacks.
Related Stands
Stands that share this Stand's rarity or part.