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Smooth Operators

Smooth Operators is a Rare Stand from Part 9 in Stand Out. It has 6 base abilities and 4 awakening (EX) moves, with cooldowns and ability-scaling notes below.

Stand Out Wiki Editors Updated November 15, 2026
RarityRare
PartPart 9
TagsCOLONY · PHYSICAL
Data checked2026-11-15

Lore

Background

“This is what we’re going to slide. Do it, Smooth Operators!”

The Stand of Dragona Joestar. A colony of four tiny operators that travel on tank treads. Working together, they can slide objects and body features across surfaces, shifting everything from a face’s features to an injury. Their strength lies in careful teamwork rather than direct fighting.

Abilities

Injury Shift / Target Yourself [HOLD]

Lift an injury, healing up to 10/15/20/25% max health with 1/2/3/4 operators. Use again to pass that percentage to another target as damage, or destroy a nearby prop or dropped item. Hold to target yourself. Getting hit or having the transfer blocked returns the injury to its original owner.

Cooldown: 14s

Rearrange

Shift an enemy’ body for 8 seconds. One operator targets a leg, two the eyes, three both, and four add an arm. Legs slow movement, eyes blur vision, and arms weaken damage.

Cooldown: 16s

Anyone’s Weakness

A low kick that breaks guard and briefly blurs the target’s vision.

Cooldown: 24s

Internal Pain

Send your deployed operators inside an enemy, More operators deal stronger, faster damage ticks and stay longer. Moving more than 30 studs apart brings them back.

Cooldown: 22s

Colony Formation

Deploy/Return Operators

Pilot Mode

Summon your stand, Then use ctrl to enter or leave pilot mode. (Can travel on walls/ceilings)

Awakening (EX) moves

Face Lift [2 Bars]

Lift someone’s face markings for this life. Use again on another person to apply them, hold either use to target yourself, or aim at empty ground to discard them. Carried markings disappear after 20 seconds.

Cooldown: 18s

Zip It [2 Bars]

Slide an enemy’s mouth shut, preventing them from chatting for 25 seconds.

Cooldown: 24s

Lock Up [2 Bars]

Send Smooth Operators to seal a nearby door shut for 15 seconds.

Cooldown: 25s

ISHI! ISHI! ISHI! [3 Bars]

All four operators rush an enemy and steal their health HUD for 10 seconds. Requires the full colony on the ground.

Cooldown: 35s

Ability scaling

What Ability changes

All special effects from the EX moves have their duration scale with ability, up to 50% longer.

How to obtain

Rarity and arrow rolls

Rare sits outside the Lucky and Bizarre pools: Lucky and Bizarre arrows exclude Rare; only the Mysterious Arrow can return it.

See the Stand arrows guide for the full arrow table, crafting costs and reroll rules.

Current tier as of the November 15, 2026 check: Rare.

Update notes

Dated developer entries

  • 2026-10-19 — Fixed a Cinderella and Smooth Operators interaction; it was hard to test, so the fix may not be complete.

  • 2026-10-04 — The fourth EX move now tells you if you are missing one of the four operators or a player target.

  • 2026-09-27 — Fixed Internal Pain’s movement, close-range overshooting, and cleanup leaving Smooth Operators stuck or missing.

  • 2026-09-27 — Internal Pain could leave Smooth Operators unusable until you went in and out of pilot mode.

  • 2026-09-27 — Smooth Operators sometimes did not move toward the target when using a skill.

Related Stands

Stands that share this Stand's rarity or part.